CoreThe foundation: persistent assets, managers and the save API.

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Built-InsReady-made managers, storage backends, security and helpers.

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No-CodePersist data straight from the inspector, no scripting.

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Scene Objects 2.0Save what is in your scene: state, what exists, and references to it.

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Prefs 2.0Named values saved from anywhere, with nothing to set up.

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Editor ExtensionCustomize the package's inspectors, drawers and tooling.

Open the Editor Extension reference →